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They may also have been influenced by the Dark Iron sorcerers of old, before the fragmentation of the dwarves. The mages of Ironforge may have been influenced by their historical friendship with the humans and gnomes, as well as their new ties to the Dark Iron dwarves and their pyromancers. It should not be taken as representing official lore. This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. Gnomes have the most creative spell repertoire of all the practicing races by far, and home-made gnomish spells either end up as fabulous successes or extremely dangerous failures. Gnomes as a race hold no general preference for any particular tree of magic or school of thought, but all are highly individualistic, and their idiosyncratic spells are evidence of this. The insatiable curiosity of gnomes is legendary, and all gnomes, of all walks of life, love to tinker. Gnome mages are characterized by their bizarre and bold (some would say 'whimsically suicidal') probing into just how many things they can get their spells to do. In a community as eccentric as mages, for other mages to regard gnomish mages as outlandish is really a statement. Gnomes See also: Gnome (playable)#Racial traits After the Second War, Dalaranian and Kul Tiran magi, controlled the prison-island of Tol Barad. While Kul Tiran mages are relatively uncommon, there are a few prominent examples, such as Lord Admiral Jaina Proudmoore. Kingdoms such as Stormwind have long employed their own conjurers and court magi. Even so, with the local magi training in remote cities or towers like Dalaran and the Mage Quarter, and with the holy magics of the Church of the Holy Light or the magic debilitating spells of the secretive warlock community supplementing the local guard in the enforcement of law licensed and regulated magic has been tolerated, if not lucrative for human society. Day of the Dragon shows this through opinions that magi are "damned souls", "condemned to the same pit of darkness shared by the mythical demons of old", no matter how pure the magi's soul are. Just like in real-life medieval wizards and witches, magi are treated with wariness because of their terrifying power. For example, while a human mage might find incinerating a cadre of gnolls child's play, lighting the tip of a candle or precisely bombarding a target without harming those around the target may be difficult. However, humans still find it difficult to concentrate and focus their attacks for more precise and subtle effects. Most human mages prefer using fire and arcane spells, as they allow for the caster to dish out salvos of raging energy, which become bigger, powerful and more varied streams as the mage gains experience. This trait became what forever characterized the typical style and approach of human mages. The sheer, raw power they could summon up even surpassed what high elven casters were capable of mustering, but they lacked control. When the quel'dorei trained the first batch of one hundred humans in the most rudimentary of arcana, they were surprised to find the young race had great natural affinity. Humans are also the most populous out of all races who study the arcane arts. This is mostly because Dalaran was essentially a human nation, and naturally it culled a great majority of its members from humanity. She summons creatures to her aid while pounding her foes with blasts of fire or rains of slashing ice. The iconic human mage, however, is a powerhouse of arcane energy. Many human magi are creative, creating spectacular new spells or new ways to use existing spells. Even with the destruction wrought in the Third War, humans remain consummate magi, eager to use flame and ice to scour their enemies. Since that time, human ability with the arcane has continued and evolved humans established the Kirin Tor, a council of archmagi who ruled Dalaran, an arcane city. Humans and high elves recognized the danger arcane magic posed, and so created the Guardians of Tirisfal - powerful arcane casters who guarded against demonic invasion. Human mastery of arcane energy was instrumental in vanquishing the ancient troll empire that threatened human and high elf civilization. When high elf magi brought the secrets of arcane magic to humans, the younger race showed a natural predilection for it. While humans have not wielded arcane magic for as long as high elves, they have a strong tradition of it.
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Humans See also: Human (playable)#Racial traits